ZMath® Engine Licensing

Our licenses falls into the following categories:
  1. Per-Seat License — a license where the licensee pays for each user input device.

  2. Transaction-based License — a license where the licensee pays for each transaction. A transaction is defined for each client based on their business model.

  3. Subscriber-based License — a license where the licensee pays for each subscriber to their system.

  4. Per-Client License — a license where the licensee pays for each client that licenses their software application.

  5. Enterprise Wide License — an unlimited use license for end-user institutions. This method of licensing is rarely offered.

We upgrade our software continuously to meet changing regulations and markets. Once your software, website, or Intranet has been published, it requires content maintenance, structure and design evolution, and technological support.

Call or email Math Corporation for ideas on ZMath® Engine pricing, code escrowing, back-up policies etc.

 
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